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A group project made

with ONE TRADE GAMES.

My contributions were to this games sound design, UI art, Narrative and research.

This game is still currently in Development. But if you'd be interested in trying a Demo version, then please do get in contact with me and I can send you a copy to try out for yourself.

A 3D Action adventure game, play as a Scholar from the Islamic Golden Age seeking to saving as much knowledge as he can from ruins on the brink of collapse.

Contend with Ghouls, Guards and Grave Robbers as the Aged Scholar learns how to control strange and forbidden magics to help him navigate the great Zaqura.

ONE TRADE GAMES

Created in collaboration with the fantastic James Peter Mayo as our Lead Programmer, Unique songs created by Luke Matthews

Additional Art Assets & Project Lead Roseanna Pitt

& Co Narrative Lead / Lever Designer Harry Robbins

This game is a collaborative effort made between One Trade Games and the UEL.

Islamic Pattern.webp

LIGHT

Intangible

Wielding the power to light magical Braziers, control great balls of fire and try to unlock the doors leading deeper and deeper into the Ruins.

Transforming into a beautiful Perfumed Smoke, avoid damage and teleport between pots to cross otherwise impassable distances. But be careful, this does not last forever.

ABILITIES

Hand of Hamsa.drawio.png
Zaqura Backdrop.drawio.png

I'm always available and happy to talk to anyone about anything.

One of the biggest issues a lot of creatives have is that they get comfortable. They don't bother going out of their way to learn new and exciting things. And I won't make that mistake.

Want to talk about your passions for 3 hours? Have vast knowledge on an obscure subjects or even just want someone else to know about a game that really deserves a better look?

Contact me in the links to my right. I can't wait to hear from you.

C.V

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